Initial import

This commit is contained in:
ldbetteridge
2026-03-31 15:59:23 +01:00
commit 58da5d1d71
136 changed files with 10922 additions and 0 deletions

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using UnityEngine;
using EE2Clone.Core;
namespace EE2Clone.Data
{
[CreateAssetMenu(fileName = "NewBuildingData", menuName = "EE2Clone/Building Data")]
public class BuildingDataSO : ScriptableObject
{
[Header("Identity")]
public int Id;
public string BuildingName;
public BuildingType BuildingType;
public Epoch RequiredEpoch;
[Header("Stats")]
public float MaxHealth = 500;
public float LineOfSightRange = 8f;
public float BuildTime = 20f;
[Header("Territory")]
public float TerritoryRadius;
[Header("Population")]
public int ProvidesPopulation;
[Header("Resource Dropoff")]
public bool IsDropoff;
public ResourceType[] AcceptedResourceTypes;
[Header("Production")]
public int[] ProducibleUnitIds;
public int[] ResearchableTechIds;
[Header("Cost")]
public int FoodCost;
public int WoodCost;
public int StoneCost;
public int GoldCost;
public int TinCost;
[Header("Footprint")]
public Vector2Int FootprintSize = new(3, 3);
[Header("Visuals")]
public GameObject Prefab;
}
}